Generators For When Your Party Can’t Stop Looting Things
A downloadable zine
Have you ever run into the issue of your players defeating an enemy, and wanting to loot the body? Do your rogues enjoy pick-pocketing? Do players expect random creatures to drop random items, like cheese wheels, because of that one very popular RPG I can’t name-drop because of copyrights?
If you answered yes to any of these, then I have the resource for you. Generators For When Your Party Can’t Stop Looting Things include several system-agnostic tables full of useful and not-so-useful items that you can use in any TTRPG setting.
What you’ll need:
- A D100 and D20 or a digital random number generator.
For the demo version
If you downloaded the FREE DEMO VERSION of this zine (PDF name: “Generators For When Your Party Can’t Stop Looting Things DEMO VERSION”) you will have access to a sample of items from each table. If you need more items, you can get the PURCHASABLE VERSION of this zine (PDF name: “Generators For When Your Party Can’t Stop Looting Things”) on itch!
The FREE DEMO VERSION of this zine includes:
- A 20-item table of “Pocket Sized Items”
- A 20-item table of “Medium Sized Items”
- A 10-item table of “Items Creatures May Carry”
The PURCHASABLE VERSION of this zine includes:
- A 100-item table of “Pocket Sized Items”
- A 50-item table of “Medium Sized Items”
- A 20-item table of “Items Creatures May Carry”
Status | Released |
Category | Physical game |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | ChromaGlitch |
Tags | Cyberpunk, Dungeons & Dragons, Fantasy, Generator, Indie, Singleplayer, tabletop-roleplay-games, zine |
Average session | A few seconds |
Languages | English |
Purchase
In order to download this zine you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
Comments
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The idea of this is nice but I I think there's a few issues with the tables as written that make it a little awkward to use out of the box, the mix of modern day and fantasy elements mean you'll have to make some modifications to make it properly usable(yes you can reroll or just describe something else but that's still an extra hoop to jump through) so for future tables it may be worth splitting them out to have a few similar tables for broad settings, so rather than a toy car the medieval fantasy version of that table might have something like a doll or wooden horse, while the modern day version of another table might replace the book of spells with a manual of technical information,
the choice to have a 50 item table is odd since there's not really any good way to randomize that quickly at a physical table, best you could do would be d100 divided by 2 rounded up which makes randomizing it slower and adds more mental strain to the DM for math when the point of a table like this is to REDUCE strain
Thanks for the feedback! You make a very good point about the mix of modern and fantasy items. Our plan for future generators is to definitely make genre/time period-specific lists to streamline things.